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creative director, research scientist, filmmaker, and human-computer interaction designer




With an engineering and film background from the University of Illinois at Urbana-Champaign, Juhan Sonin joined Apple Computer’s Education and Outreach program in 1994 concentrating on technology in the K-12 classroom. In 1995, he joined the National Center for Supercomputing Applications (NCSA), as producer and research scientist. Working on both the technical and artistic sides of the digital industry, he produced and managed projects for academic and commercial applications. In five years at NCSA, his work and group projects were featured in The Chicago Tribune, Siggraph, ORF and Euro Television, National Public Radio, The Village Voice, and Siemens Broadcasting. Juhan used his background in Human-Computer Interaction (HCI), usability, and storytelling to create several museum and web-based experiences for children and adults. The goal was to ignite curiosity, overcome apprehension, and plant seeds for later exploration of science and engineering. The NCSA-based projects emphasized a “constructivist” approach to informal learning, fostering positive, highly interactive, learning-by-doing experiences of art and science among broad audiences. These museum projects were installed at Ars Electronica (Linz, Austria), Georges Pompidou/IRCAM center (Paris, France), Miller Theatre (Columbia University, NYC), St Louis Science Center, Minnesota Science Center, Illinois State Museum, and others.

As Director of Production of The Media Cafe, a New York-based technology company, he has overseen the production of "The Ring Disc, an Interactive Guide to Wagner's Ring Cycle" which contains the Ring Cycle's entire 14.5 hours of music along with scrolling libretto, commentary, and score. The Ring Disc has been featured in The New York Times, Newsweek, The Chicago Tribune, BBC International, Billboard Magazine, and Opera News, and was voted one of PC World's Top 100 CD-ROMs. Other interactive sound-based projects were highlighted by Computer Gaming Monthly.

In 2001, he was the Director of Creative Practice at Cinoni, Inc and oversaw the front-end production cycle from usability engineering to information architecture to interface design to formative evaluation. He managed multi-discipline production teams which spanned the globe from the United States to India.

Juhan worked on distance learning and visualization projects at Massachusetts Institute of Technology (MIT) in 2002. He now is an aesthetic engineer/creative director-type at MITRE (a non-profit R&D center and an off-shoot of MIT) where he leads the Open Design group. The team is involved with interaction design, human computer interaction, industrial design, branding, and rapid prototyping for large government agencies such as the DoD, FAA, IRS, Air Force and others. His work ranges from large-scale web applications to architecture and interior space design to interactive installation design to business process analysis and re-design. The design and code will be available to all world citizens: the open source, open design mantra is key for this group's succcess.

In Juhan's spare time, he is a steadicam/glidecam operator and continues to work on independent film and video productions.

Juhan’s multi-disciplinary work has given him experience as a creative director, a user interface designer, and a product manager. He understands the production pipeline of programming, graphics, and sound, and can interpret the needs of the academic , R&D, and commercial communities.

 

 About Juhan:

• Biography
• Resume (38kb PDF)

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    http://www.mit.edu/~juhan    Copyright 2006 © Juhan P. Sonin. All rights reserved.