Virtual Tennis Game Design

My Role

  • • Designed and modeled a virtual tennis game using VRML interface provided in the Simulink module of Matlab.
  • • Utilized slider and nob sensors placed on a cigarbox as user inputs with Arduino microcontroller.
  • • Implemented real time interactive game of player versus AI or other players and won the most popular project award in class.

 

Demonstration

Documentation

Time and Location

Jan. 2014 - May. 2014

University of Michigan, Ann Arbor, MI, US

 

Team Members

Fangzhou Xia, Zifeng Peng