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Triad Doomsday Device

Requires: 3 master sets, 1 road set

3 players. 400 point armies. 12 rounds. Setup on the gray regions at the corners of the map.

Special rules: At the end of every 3rd round, check to see of any player is occupying at least two of the three glyphs on the spiral pillars around the central lake. If so, that player wins. Saylind costs 120 points in this scenario, rather than his usual 80. Fluffy white cat optional.

The center of the map:

The doomsday towers:

How the center is constructed:

Theory: The game can end very quickly if you leave an opponent unattended. Don't spend time bringing all of your forces to bear -- you will probably arrive too late. Speed and durability are crucial, since there are two other players trying to boot you off of the doomsday devices.


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