ui
Class GameSettings
java.lang.Object
ui.GameSettings
public class GameSettings
- extends Object
Constructor Summary |
GameSettings(boolean wHuman,
int wTime,
boolean bHuman,
int bTime)
Constructor that does not specify number of powerups. |
GameSettings(boolean wHuman,
int wTime,
boolean bHuman,
int bTime,
int numPairs)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
GameSettings
public GameSettings(boolean wHuman,
int wTime,
boolean bHuman,
int bTime)
- Constructor that does not specify number of powerups. The default is 0.
GameSettings
public GameSettings(boolean wHuman,
int wTime,
boolean bHuman,
int bTime,
int numPairs)
- Parameters:
wHuman
- : true if white is humanwTime
- :Time in milliseconds allotted to white playerbHuman
- : true if black player is humanbTime
- : Time in milliseconds allotted to black playernumPairs
- : The number of pairs of powerups on the board. Defaults
to 0 if numPairs < 0; defaults to 16 if numPairs > 16.
isWhiteHuman
public boolean isWhiteHuman()
- Returns:
- true if the white side will be played by a human
isBlackHuman
public boolean isBlackHuman()
- Returns:
- true if the black side will be played by a human
getWhiteTime
public int getWhiteTime()
- Returns:
- the time in milliseconds white will have in this game
getBlackTime
public int getBlackTime()
- Returns:
- the time in milliseconds black will have in this game
getPowerupString
public String getPowerupString()
- Returns:
- the string describing the positions of this.powerups