The approach for
developing original grammars and design languages starts from scratch in
theory only. In practice, original languages or styles are not created from scratch, but
from past or known ones. Original design generally involves some degree of analysis or
understanding of known designs--one's own or those of others--as the impetus for new
designs. Indeed, students who use shape grammars in studio projects do not define grammars
from scratch. Choices of shapes, relations, and rules are influenced by those seen in
other conventional or grammatical projects. Often, grammars are used as an idea generator
when a project, begun in a conventional way, is at a standstill. To push a project on, a
student analyzes her design or some part of it, extract rules, and then plays with these
rules to generate new design possibilities. One or more possibilities may then be selected
for further development in the project. Knights work on
grammatical transformations formalizes processes like these. In the 1980s, Knight proposed
a model for developing new design languages on the basis of existing ones . Languages are created by transforming the rules
underlying grammars for existing languages. In other words, a known style is first
analyzed by inferring a grammar for it, the rules of the grammar are transformed, and then
the transformed rules become the basis for a new grammar and style. Knights model
had a dual purpose. It could be used to characterize the historical evolution of known
styles into succeeding ones. It could also be used to innovate new styles on the basis of
given ones. In Knights book, Transformations in Design , the model is applied to analyze stylistic changes
in the work of Frank Lloyd Wright, in De Stijl painting, and in ancient Greek ornamental
designs. |

grammatical
transformations in DeStijl painting |
 |
 |
|