# Anton Riddle Metapuzzle

## Mark Halpin

Each of the group members’ last names is a letter-change based on one of the International Boxing Federation’s weight classifications (omitting subgroupings such as “super heavyweight”). As additional cluing, each person’s email address contains a word like “pound”, “hammer”, “whip”, etc., and each address given is that of a state’s Boxing Commission.

Arranging the names from the lightest weight to the heaviest gives the answer order shown.

```  Oscar Fly        BAREBACK
Horst Bantam     STANDPAT
Elihu Feather    COZENING
Avril Light      OTTOMANS
Betty Welter     SKELETON
Anton Middle     MISTAKEN
Moira Cruiser    UNCLESAM
Dwain Heavy      DESPISES
```

Note that each first name is five letters long. In the configuration, the second and fourth letters of those names spell SOLVE NOW / AS HITORI.

The first step in doing this is to note that there are eight 8-letter answers, and, the order determined per the grouping meta, to make a square of them (see Step 1, below). Secondly, solvers must then treat this square as a Hitori puzzle. For those unfamiliar, the gist of a Hitori, normally constructed of numbers, is that you must darken squares so that 1) no character appears more than once in any row or column; 2) no darkened square may touch another, except diagonally; 3) no un-darkened square or squares may be isolated from the rest.

Once the puzzle is solved (Step 2), darkened squares may be read to obtain the answer: BEAT ANTON SENSELESS.

Solving teams were given the option of beating Anton in a standard game of Rock ‘em Sock ‘em Robots or, for extra benefits, constructing their own robot that would beat Anton in that game.