This puzzle is a pretty straightforward Konundrum-style puzzle with four players. Follow the rules and write things down… and you’ll get about four steps in.
This is because all the players are pigs, and naturally, they are writing in the Pigpen cipher! This means that letters will look different to different players, as well as in different orderings. (Before the game begins, this fact is hinted by “ham-handed” in the flavortext as well as the names of the pigs.)
As you follow the rules, it should be mostly straightforward, but there are a few dirty tricks:
- Cicero’s Wrath Breakdown happens during another player’s turn.
- There is one instance in the instructions where a player is instructed to “dot an I”—that turns it into an R!
- When the game ends, Cicero flips the table. The table is glass, and therefore you can see through it—which makes the letters look different!
Following all of the instructions and reading the letters from the flipped table will give you the final instruction: PLEASE OINK FOR HEADQUARTERS
. When this task is completed, solvers will be given the final answer, JADE
.
Turn 0
Dir | Player | Sin Rating | Turns Taken |
South | Snowball | Pride 1 | 0 |
West | Ace | Envy 3 | 0 |
North | Orson | Sloth 0 | 0 |
East | Cicero | Wrath 4 | 0 |
Trigger:
Your sin rating is 1.
Triggered by:
Snowball (South)
Action Text | Notes |
Fill the grid with the letter E. It’s nice that the grid looks exactly the same to all four players. You should be proud of your penmanship. | E looks the same from all four directions in Pigpen. |
[END OF TURN] | Snowball wrote something, so his pride increases to 4. Ace didn’t take the turn, so his envy increases to 4. He has a breakdown and changes names to Snowball Deluxe. Orson didn’t move; his sloth increases to 1. |
Turn 1
South
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
West
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
North
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
East
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
Dir | Player | Sin Rating | Turns Taken |
South | Snowball | Pride 2 | 1 |
West | Snowball Deluxe | Envy 4 | 0 |
North | Orson | Sloth 1 | 0 |
East | Cicero | Wrath 4 | 0 |
Trigger:
The entire grid is filled with a single letter which represents the compass direction of the player on your left.
Triggered by:
Orson (North) [The player to the left of North is East]
Action Text | Notes |
Erase cell (5,2). Write the last letter of your name there. That letter looks the same to everyone—that’ll stymie the other players’ plans! | N also looks the same to all players. |
[END OF TURN] | Snowball Deluxe’s envy increases to 5. Orson’s sloth increases to 2. |
Turn 2
South
E | E | E | N | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
West
E | E | E | E | E |
N | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
North
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | N | E | E | E |
East
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | N |
E | E | E | E | E |
Dir | Player | Sin Rating | Turns Taken |
South | Snowball | Pride 2 | 1 |
West | Snowball Deluxe | Envy 5 | 0 |
North | Orson | Sloth 2 | 1 |
East | Cicero | Wrath 4 | 0 |
Trigger:
There are exactly two types of letters on the grid, and the leftmost column has two types of letters.
Triggered by:
Snowball Deluxe (West) [The leftmost column has the N, from the West player’s point of view.]
Action Text | Notes |
Replace cell (4,2) with the first letter of the name of the player on your right. | The player on the right is Snowball, so the letter is S. |
Oust the player on your left from their seat and sit there. | Snowball Deluxe kicks out Orson from his seat (ensuring that Orson’s sloth does not increase) and moves to the North seat. |
Then mock the player on your left. What’s with his name, anyway, is it Latin or something? | The player on the left is Cicero, whose wrath increases to 5. Sneaky reference to Pig Latin! |
[END OF TURN] | Orson is standing. He takes the West seat. Snowball Deluxe changes his name back to Ace. |
Turn 3
South
E | E | E | N | E |
E | U | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
West
E | E | E | E | E |
N | E | E | E | E |
E | E | E | E | E |
E | S | E | E | E |
E | E | E | E | E |
North
E | E | E | E | E |
E | E | E | E | E |
E | E | E | E | E |
E | E | E | T | E |
E | N | E | E | E |
East
E | E | E | E | E |
E | E | E | V | E |
E | E | E | E | E |
E | E | E | E | N |
E | E | E | E | E |
Dir | Player | Sin Rating | Turns Taken |
South | Snowball | Pride 2 | 1 |
West | Orson | Sloth 2 | 1 |
North | Ace | Envy 5 | 1 |
East | Cicero | Wrath 5 | 0 |
Trigger:
You have not yet taken a turn, but everyone else has.
Triggered by:
Cicero (East)
Action Text | Notes |
Erase cells (3,1), (4,4), (5,2), and (5,4), and write the second letter of the name of the player on your left in those cells. | The player on the left is Snowball, so the letter is N. |
Then, wrap the player on your right in a blanket. While they’re flailing, push them out of their seat and sit there. | Pigs in blankets reference! The player on the right is Ace; Cicero moves to the North seat. |
[END OF TURN] | Ace’s envy increases to 6. Orson’s sloth increases to 3. Ace sits in the vacant East seat. |
Turn 4
South
E | E | E | N | E |
E | U | E | N | N |
E | E | E | E | E |
E | E | E | E | N |
E | E | N | E | E |
West
E | N | E | N | E |
N | N | E | E | E |
E | E | E | E | N |
E | S | E | E | E |
E | E | E | E | E |
North
E | E | N | E | E |
N | E | E | E | E |
E | E | E | E | E |
N | N | E | T | E |
E | N | E | E | E |
East
E | E | E | E | E |
E | E | E | V | E |
N | E | E | E | E |
E | E | E | N | N |
E | N | E | N | E |
Dir | Player | Sin Rating | Turns Taken |
South | Snowball | Pride 2 | 1 |
West | Orson | Sloth 3 | 1 |
North | Cicero | Wrath 5 | 1 |
East | Ace | Envy 6 | 1 |
Trigger:
All players have taken at least one turn, and no player has a higher sin rating than you.
Action Text | Notes |
You should see the name of a diagram in the grid. Replace the last letter of that diagram with an E. Erase the cell to the right of the last letter in that diagram. | The name of the diagram is VENN. |
Change your name by adding a letter to the beginning so that it becomes a weapon, then write that added letter in the empty cell. | Ace changes his name to Mace. |
Then, kick the players to your left and right out of their seats. (Like, literally kick. With violence.) | Snowball and Cicero get evicted. Cicero’s wrath increases to 6. |
[END OF TURN] | Orson’s sloth increases to 4. Cicero sits in the South seat, and Snowball in the North seat. |
Turn 5
South
E | E | E | N | Q |
E | U | E | N | E |
E | E | E | E | E |
E | E | E | E | N |
E | E | N | E | E |
West
O | E | E | N | E |
N | N | E | E | E |
E | E | E | E | N |
E | S | E | E | E |
E | E | E | E | E |
North
E | E | N | E | E |
N | E | E | E | E |
E | E | E | E | E |
E | N | E | T | E |
K | N | E | E | E |
East
E | E | E | E | E |
E | E | E | V | E |
N | E | E | E | E |
E | E | E | N | N |
E | N | E | E | M |
Dir | Player | Sin Rating | Turns Taken |
South | Cicero | Wrath 6 | 1 |
West | Orson | Sloth 4 | 1 |
North | Snowball | Pride 2 | 1 |
East | Mace | Envy 6 | 2 |
Trigger:
You see a joint in the grid.
Triggered by:
Snowball (North) [The joint is KNEE.]
Action Text | Notes |
Replace (1,1) with the first letter of your name. | First letter is S. |
Replace (3,1) with the third-to-last letter of your name. | Third-to-last letter is A. |
Throw a paper ball at the player on your right. | The player on the right is Orson, who does not react to this sort of nonsense. |
[END OF TURN] | Snowball’s pride increases to 3. Mace’s envy increases to 7. Orson’s sloth increases to 5 - Breakdown! He falls asleep and rolls under the table, leaving the West seat unoccupied. |
Turn 6
South
E | E | E | N | Q |
E | U | E | N | E |
E | E | E | E | I |
E | E | E | E | N |
E | E | N | E | V |
West
O | E | C | N | U |
N | N | E | E | E |
E | E | E | E | N |
E | S | E | E | E |
E | E | E | E | E |
North
S | E | N | E | E |
N | E | E | E | E |
A | E | E | E | E |
E | N | E | T | E |
K | N | E | E | E |
East
E | E | E | E | E |
E | E | E | V | E |
N | E | E | E | E |
E | E | E | N | N |
T | N | G | E | M |
Dir | Player | Sin Rating | Turns Taken |
South | Cicero | Wrath 6 | 1 |
West | | | | |
North | Snowball | Pride 3 | 2 |
East | Mace | Envy 7 | 2 |
Trigger:
You see the letter I in (3,5).
Triggered by:
Cicero (South)
Action Text | Notes |
Poke the player to your right. | The player is Mace, who does not react. |
Replace (5,2) with an I (and make sure to dot your I. Proper penmanship is important!). | Dotting an I, in Pigpen, gives you an R. Missing this trick means that you cannot continue past this turn. |
Move to the empty seat. | This should be a confirmation that Orson is asleep by this point. Cicero moves to the West seat. |
Replace (2,1) with the letter just below it. | From the west point of view, the letter in (3,1) is an E. |
[END OF TURN] | Mace’s envy increases to 8 - Breakdown! He changes his name to Cicero Deluxe. Orson has slept through one turn. |
Turn 7
South
E | E | E | E | Q |
E | U | E | N | E |
E | E | E | E | I |
E | E | E | E | N |
E | R | N | E | V |
West
O | E | C | N | U |
E | N | E | E | E |
E | E | E | E | N |
E | S | E | E | L |
E | E | E | E | E |
North
S | E | N | J | E |
N | E | E | E | E |
A | E | E | E | E |
E | N | E | T | E |
K | E | E | E | E |
East
E | E | E | E | E |
P | E | E | V | E |
N | E | E | E | E |
E | E | E | N | E |
T | N | G | E | M |
Dir | Player | Sin Rating | Turns Taken |
South | | | | |
West | Cicero | Wrath 6 | 2 |
North | Snowball | Pride 3 | 2 |
East | Cicero Deluxe | Envy 8 | 2 |
Trigger:
You see a word meaning “to annoy” in the grid.
Triggered by:
Cicero Deluxe (East) [The word is PEEVE.]
Action Text | Notes |
Gosh, everyone else HAS been annoying you. Smack every other player at the table... except the player across from you. He’s scary. | Cicero Deluxe smacks only Snowball, but not Cicero. |
But enough of that! Find the fourth letter of the word meaning “to annoy”. Exchange that cell’s contents with the cell below it. | |
Replace (3,5) with the second letter of your name, and replace (1,4) with the fourth-to-last letter of your name. | The second letter is I, and the fourth-to-last letter is L. |
[END OF TURN] | Orson wakes up, then takes the South seat. |
Turn 8
South
E | E | C | E | Q |
J | E | U | N | E |
E | E | E | E | I |
E | E | E | E | N |
E | R | N | E | V |
West
O | E | C | N | U |
E | N | E | E | E |
A | S | E | E | N |
E | E | E | E | L |
E | P | E | E | E |
North
S | E | N | J | E |
N | E | E | E | E |
A | E | E | E | E |
E | N | T | E | R |
K | E | G | E | E |
East
E | E | E | L | E |
P | E | E | E | E |
N | E | E | V | I |
E | E | E | N | E |
T | N | G | E | M |
Dir | Player | Sin Rating | Turns Taken |
South | Orson | Sloth 5 | 1 |
West | Cicero | Wrath 6 | 2 |
North | Snowball | Pride 3 | 2 |
East | Cicero Deluxe | Envy 8 | 3 |
Trigger:
Your see the name of a key in the grid.
Triggered by:
Snowball (North) [The key is ENTER.]
Action Text | Notes |
Replace the first letter of that key with the letter that is two letters before it in the alphabet. | The first E in ENTER becomes a C. |
Erase cell (1,2) and write the same letter you just wrote. Then replace the last letter of that key with an E. | |
Change one letter of your name to form a type of precipitation. | Snowball changes name to Snowfall. |
[END OF TURN] | Orson’s sloth increases to 6. Snowfall’s pride increases to 4 - Breakdown! He will steal the next non-Snowfall action. Cicero Deluxe’s envy increases to 9, and he changes his name back to Mace. |
Turn 9
South
E | E | C | E | Q |
E | E | U | N | G |
E | E | E | E | I |
E | E | E | E | N |
E | R | N | G | V |
West
O | I | C | N | U |
E | N | E | E | I |
A | S | E | E | N |
E | E | E | E | L |
E | E | E | E | E |
North
S | C | N | J | E |
N | E | E | E | E |
A | E | E | E | E |
C | N | T | E | E |
K | E | G | E | E |
East
E | E | E | E | E |
P | E | E | E | E |
N | E | E | V | I |
A | E | E | N | E |
T | N | G | A | M |
Dir | Player | Sin Rating | Turns Taken |
South | Orson | Sloth 6 | 1 |
West | Cicero | Wrath 6 | 2 |
North | Snowfall | Pride 4 | 3 |
East | Mace | Envy 9 | 3 |
Trigger:
You see something to eat between meals in the grid.
Triggered by:
Snowfall (North) [The word is SNACK.]
Action Text | Notes |
Replace (2,1) with the letter T. Replace (1,5) with the letter corresponding to the sin rating of the player to your left, using 1 = A, 2 = B, etc. | The player to the left is Mace, whose sin rating is 9 = I. |
[END OF TURN] | Orson’s sloth increases to 7. Snowfall’s pride increases to 5. Mace’s envy increases to 10. |
Turn 10
South
E | E | C | E | Q |
E | E | U | N | G |
E | E | E | E | I |
E | E | E | E | U |
A | R | N | G | V |
West
O | I | C | S | U |
E | N | E | E | I |
A | S | E | E | N |
E | E | E | E | L |
E | E | E | E | G |
North
S | C | N | J | I |
T | E | E | E | E |
A | E | E | E | E |
C | N | T | E | E |
K | E | G | E | E |
East
C | E | E | E | E |
P | E | E | E | E |
N | E | E | V | I |
A | E | E | N | E |
T | V | G | A | M |
Dir | Player | Sin Rating | Turns Taken |
South | Orson | Sloth 7 | 1 |
West | Cicero | Wrath 6 | 2 |
North | Snowfall | Pride 5 | 4 |
East | Mace | Envy 10 | 3 |
Trigger:
The sum of all players’ sin ratings is 28 and you have the highest rating among players.
Triggered by:
Mace (East), but stolen by Snowfall (North)
Action Text | Notes |
| Snowfall takes the action, but does it verbatim from the North position. |
The player to your left? Push them right out of their seat. You should sit there. | The player to the left of Snowfall is Mace, who gets evicted. Snowfall moves to the East seat. |
Then, kick the legs of the player across from you. | Snowfall kicks the legs of Cicero, whose Wrath increases to 7 - Breakdown! Cicero immediately takes some actions. |
Cicero - When Cicero reaches a wrath of 7, he angrily sweeps his eraser across the grid, erasing the entirety of row 5. | Cicero erases row 5 from the West seat. |
Cicero - Then, he throws the player to his right out of their seat. | Cicero evicts Orson, preventing him from gaining Sloth. Cicero’s Breakdown is complete, and Snowfall’s turn continues. |
Finally, replace cells (1,1) and (2,4) with L and B, respectively. | Cell (1,1) is now empty, but that’s okay for “replace”. |
[END OF TURN] | Mace’s envy increases to 11. Snowfall’s pride increases to 6. Mace sits in the South seat, and Orson in the North seat. |
Turn 11
South
| E | C | E | Q |
| D | U | N | G |
| E | E | E | I |
| E | E | E | U |
J | R | N | G | V |
West
O | I | C | S | U |
E | N | E | E | I |
A | S | E | E | N |
E | H | E | E | L |
| | | | P |
North
S | C | N | J | R |
T | E | E | E | |
A | E | E | E | |
C | N | T | F | |
K | E | G | E | |
East
L | | | | |
P | E | E | B | E |
N | E | E | V | I |
A | E | E | N | E |
T | V | G | A | M |
Dir | Player | Sin Rating | Turns Taken |
South | Mace | Envy 11 | 3 |
West | Cicero | Wrath 7 | 2 |
North | Orson | Sloth 7 | 1 |
East | Snowfall | Pride 6 | 5 |
Trigger:
You see manure in the grid.
Triggered by:
Mace (South) [The word is DUNG.]
Action Text | Notes |
Exchange cells (2,3) and (2,4) in the grid. | |
Change your name by prepending three letters to form a facial expression. | Mace changes his name to Grimace. |
Write the last letter of your name in the topmost empty cell, and write the first letter of your name in the cell below that. | The last letter is E, the first letter is G. |
Finally, replace (1,2) with a Y. | |
[END OF TURN] | Orson’s sloth increases to 8. |
Turn 12
South
E | Y | C | E | Q |
G | D | N | U | G |
| E | E | E | I |
| E | E | E | U |
J | R | N | G | V |
West
O | I | C | S | U |
E | S | E | E | I |
A | N | E | E | N |
W | H | E | E | L |
E | I | | | P |
North
S | C | N | J | R |
T | E | E | E | |
A | E | E | E | |
C | T | N | F | C |
K | E | G | X | E |
East
L | | | A | E |
P | E | E | B | Z |
N | E | E | N | I |
A | E | E | V | E |
T | V | G | A | M |
Dir | Player | Sin Rating | Turns Taken |
South | Grimace | Envy 11 | 4 |
West | Cicero | Wrath 7 | 2 |
North | Orson | Sloth 8 | 1 |
East | Snowfall | Pride 6 | 5 |
Trigger:
You see something you don’t want to reinvent in the grid.
Triggered by:
Cicero (West) [The word is WHEEL.]
Action Text | Notes |
You might not be able to fly, but you can move real fast! Run around the table to the other side, and shove that player out of their seat. Sit in the newly-vacated seat. | Cicero evicts Snowfall and sits in the East seat. |
Now, in the two empty cells, write the letters that are directly below them. | The two empty cells are (1,2) and (1,3), and the letters directly below are both E. |
Replace cells (3,2) and (3,3) with the third letter of the name of the player on your left. | The player to the left is Grimace, so the letter is I. |
Change two letters in your name to form a word for money. | Cicero changes his name to Dinero. |
[END OF TURN] | Grimace’s envy increases to 12 - Breakdown! He changes his name to Dinero Deluxe. Orson’s sloth increases. Snowfall sits in the West seat. |
Turn 13
South
E | Y | C | E | Q |
G | D | N | U | G |
E | E | C | E | I |
E | E | C | E | U |
J | R | N | G | V |
West
O | I | C | S | U |
E | S | E | E | I |
A | N | A | A | N |
W | H | E | E | L |
E | I | E | E | P |
North
S | C | N | J | R |
T | E | G | E | E |
A | E | G | E | E |
C | T | N | F | C |
K | E | G | X | E |
East
L | E | E | A | E |
P | E | E | B | Z |
N | I | I | N | I |
A | E | E | V | E |
T | V | G | A | M |
Dir | Player | Sin Rating | Turns Taken |
South | Dinero Deluxe | Envy 12 | 4 |
West | Snowfall | Pride 6 | 5 |
North | Orson | Sloth 9 | 1 |
East | Dinero | Wrath 7 | 3 |
Trigger:
You see a type of flatbread in the grid.
Triggered by:
Snowfall (West) [The word is NAAN.]
Action Text | Notes |
Erase every A in the row containing the flatbread, and replace them with Js. | There are A’s in (3,1), (3,3), and (3,4). |
The letter in (4,1) represents a compass direction. Replace is with its opposite. | The letter in (4,1) is W, so replace it with E. |
[END OF TURN] | Dinero Deluxe’s envy increases to 13. Snowfall’s pride increases to 7. Orson’s sloth increases to 10 - Breakdown! He falls asleep and rolls under the table, leaving the North seat unoccupied. |
Turn 14
South
E | E | L | E | Q |
G | D | N | U | G |
E | E | L | E | I |
E | E | L | E | U |
J | R | N | G | V |
West
O | I | C | S | U |
E | S | E | E | I |
J | N | J | J | N |
E | H | E | E | L |
E | I | E | E | P |
North
S | C | N | J | R |
T | E | P | E | E |
A | E | P | E | E |
C | T | N | F | C |
K | E | P | E | E |
East
L | E | E | A | E |
P | E | E | B | E |
N | R | R | N | R |
A | E | E | V | E |
T | V | G | A | M |
Dir | Player | Sin Rating | Turns Taken |
South | Dinero Deluxe | Envy 13 | 4 |
West | Snowfall | Pride 7 | 6 |
North | | | | |
East | Dinero | Wrath 7 | 3 |
Trigger:
Your sin rating is 13.
Triggered by:
Dinero Deluxe (South)
Action Text | Notes |
| Note that the cone-shaped tent trigger would have applied here if Orson had not fallen asleep. |
Replace (2,3) with K and (5,3) with E. Move into the empty seat. | Dinero Deluxe moves into the empty North seat. |
Then tap the shoulder of the player on your left. | Dinero Deluxe taps Dinero on the shoulder, so Dinero’s wrath increases to 8. |
[END OF TURN] | Orson sleeps. Dinero Deluxe changes his name back to Grimace. |
Turn 15
South
E | E | L | E | Q |
G | D | K | U | G |
E | E | L | E | I |
E | E | L | E | U |
J | R | E | G | V |
West
O | I | C | S | U |
E | S | E | E | I |
J | M | J | J | E |
E | H | E | E | L |
E | I | E | E | P |
North
S | C | E | J | R |
T | E | P | E | E |
A | E | P | E | E |
C | T | Q | F | C |
K | E | P | E | E |
East
L | E | E | A | E |
P | E | E | B | E |
E | R | R | O | R |
A | E | E | V | E |
T | V | G | A | M |
Dir | Player | Sin Rating | Turns Taken |
South | | | | |
West | Snowfall | Pride 7 | 6 |
North | Grimace | Envy 13 | 5 |
East | Dinero | Wrath 8 | 3 |
Trigger:
You see a mistake in the grid.
Triggered by:
Dinero (East) [The word is ERROR.]
Action Text | Notes |
Replace (3,2) with I and (3,5) with E. | |
Replace (2,4) and (1,5) with the fifth letter of your name. | The fifth letter is R. |
Tackle the player on your right right out of their seat and sit there. | Dinero evicts Grimace and sits in the North seat. |
Now doesn’t that make you feel better? | This is a lyric from March of the Pigs, by Nine Inch Nails. |
[END OF TURN] | Grimace’s envy increases to 14. Orson wakes up. Orson sits in the South seat and Grimace sits in the East seat. |
Turn 16
South
L | E | E | E | Q |
G | L | K | U | G |
E | E | L | E | I |
E | E | C | E | U |
J | R | E | G | V |
West
O | I | C | S | U |
E | S | E | E | I |
E | M | J | A | E |
E | J | E | E | L |
J | I | E | E | P |
North
S | C | E | J | R |
T | E | G | E | E |
A | E | P | E | E |
C | T | Q | P | C |
K | E | E | E | P |
East
L | E | E | A | R |
P | E | E | R | E |
E | I | R | O | E |
A | E | E | V | E |
T | V | G | A | M |
Dir | Player | Sin Rating | Turns Taken |
South | Orson | Sloth 10 | 1 |
West | Snowfall | Pride 7 | 6 |
North | Dinero | Wrath 8 | 4 |
East | Grimace | Envy 14 | 5 |
Trigger:
You see a type of army vehicle in the grid.
Triggered by:
Dinero (North) [The word is JEEP.]
Action Text | Notes |
Replace the last three letters of the vehicle with the fourth letter of the name of the player on your left. | The player on the left is Grimace, so the letter is M. |
Wrestle the player on your right to the ground. Take their seat before they recover. | The player to the right is Snowfall; Dinero takes the West seat. |
[END OF TURN] | Orson’s sloth increases to 11. Grimace’s envy increases to 15. Snowfall sits in the North seat. |
Turn 17
South
L | E | E | E | Q |
G | O | K | U | G |
E | O | L | E | I |
E | O | C | E | U |
J | R | E | G | V |
West
O | I | C | S | U |
E | S | E | E | I |
E | M | J | A | E |
E | K | K | K | L |
J | I | E | E | P |
North
S | C | E | J | R |
T | E | G | M | E |
A | E | P | M | E |
C | T | Q | M | C |
K | E | E | E | P |
East
L | E | E | A | R |
P | Q | Q | Q | E |
E | I | R | O | E |
A | E | E | V | E |
T | V | G | A | M |
Dir | Player | Sin Rating | Turns Taken |
South | Orson | Sloth 11 | 1 |
West | Dinero | Wrath 8 | 5 |
North | Snowfall | Pride 7 | 6 |
East | Grimace | Envy 15 | 5 |
Trigger:
You see the name of a Dragon Ball Z protagonist in the grid.
Triggered by:
Orson (South) [The word is GOKU.]
Action Text | Notes |
Change one letter of your name to form the last name of a Bills quarterback (you know, a guy who throws the skin) who retired in the last few years. | The quarterback is Kyle Orton, so Orson changes his name to Orton. Also, “throws the (pig)skin” is yet another hint towards the identity of the players. |
Replace the second letter of the protagonist’s name with the letter D. | |
Replace the letter above that with the middle letter of your name. | The middle letter is now T. |
[END OF TURN] | Orton’s sloth increases to 12. Grimace’s envy increases to 16 - Breakdown! Grimace changes names to Orton Deluxe. |
Turn 18
South
L | T | E | E | Q |
G | D | K | U | G |
E | O | L | E | I |
E | O | C | E | U |
J | R | E | G | V |
West
O | I | C | S | U |
E | S | E | E | I |
E | M | J | A | E |
V | H | K | K | L |
J | I | E | E | P |
North
S | C | E | J | R |
T | E | G | M | E |
A | E | P | M | E |
C | T | Q | F | C |
K | E | E | U | P |
East
L | E | E | A | R |
P | Q | Q | B | S |
E | I | R | O | E |
A | E | E | V | E |
T | V | G | A | M |
Dir | Player | Sin Rating | Turns Taken |
South | Orton | Sloth 12 | 2 |
West | Dinero | Wrath 8 | 5 |
North | Snowfall | Pride 7 | 6 |
East | Orton Deluxe | Envy 16 | 5 |
Trigger:
The sum of all players’ sin ratings is 43 and your sin rating is a factor of 40.
Triggered by:
Dinero (West)
Action Text | Notes |
In one row, you’ll see three of the same letter. Replace the leftmost one with a J, the middle one with the first letter of your name, and the rightmost one with the third letter of your name. | In row 2, there are three E’s. These get replaced with J, D, and N. |
Then, summoning all your rage, kick the player across from you out of their seat and sit there. | Dinero evicts Orton Deluxe and sits in the East seat. |
[END OF TURN] | Orton’s sloth increases to 13. Orton Deluxe’s envy increases to 17. |
Turn 19
South
L | T | E | L | Q |
G | D | K | U | G |
E | O | L | B | I |
E | O | C | N | U |
J | R | E | G | V |
West
O | I | C | S | U |
J | S | D | N | I |
E | M | J | A | E |
V | H | K | K | L |
J | I | E | E | P |
North
S | C | E | J | R |
T | N | G | M | E |
A | H | P | M | E |
C | T | Q | F | C |
K | P | E | U | P |
East
L | E | E | A | R |
P | Q | Q | B | S |
E | I | R | O | E |
A | N | F | V | R |
T | V | G | A | M |
Dir | Player | Sin Rating | Turns Taken |
South | Orton | Sloth 13 | 2 |
West | Orton Deluxe | Envy 17 | 5 |
North | Snowfall | Pride 7 | 6 |
East | Dinero | Wrath 8 | 6 |
Trigger:
You see a legless animal in the grid.
Triggered by:
Orton Deluxe (West) [The word is SNAKE.]
Action Text | Notes |
Replace the first letter of the animal with the fourth-to-last letter of your name. | The name is currently Orton Deluxe, so the letter is L. |
Then you notice the seat to your right. The player sitting there doesn’t deserve it. Shoulder-check them so that they fall onto the ground, and sit in the newly-vacated seat. | The player to the right is Orton, so Orton won’t gain sloth. (Also, pork-shoulder-check???) Orton Deluxe sits in the South seat. |
Then, replace (3,1) with the letter corresponding to the number of turns that the player across from you has taken, using 1 = A, 2 = B, etc. | Snowfall has taken six turns, so the letter is F. |
[END OF TURN] | Orton Deluxe changes his name back to Grimace. |
Turn 20
South
L | T | E | L | Q |
G | D | K | U | G |
F | O | L | B | I |
E | O | C | N | R |
J | R | E | G | V |
West
O | I | C | L | U |
J | S | D | N | I |
E | M | J | A | E |
V | H | K | K | L |
J | I | B | E | P |
North
S | C | E | J | R |
J | N | G | M | E |
A | H | P | M | D |
C | T | Q | F | C |
K | P | E | U | P |
East
L | E | H | A | R |
P | Q | Q | B | S |
E | I | R | O | E |
A | N | F | V | R |
T | P | G | A | M |
Dir | Player | Sin Rating | Turns Taken |
South | Grimace | Envy 17 | 6 |
West | Orton | Sloth 13 | 2 |
North | Snowfall | Pride 7 | 6 |
East | Dinero | Wrath 8 | 6 |
Trigger:
You see the name of a face card in the grid.
Triggered by:
Snowfall (North) [The name is JACK.]
Action Text | Notes |
Replace the first letter of the face card with a K, the second letter with an E, and the last letter with an S. | |
With a mighty squeal, punch the player across from you and knock them out of their seat. | Snowfall evicts Grimace from the South seat. |
And for good measure, punch the player to your left as well and knock them out of their seat. | Snowfall evicts Dinero from the East seat - Dinero’s wrath increases to 9. |
[END OF TURN] | Grimace’s envy increases to 18. Orton’s sloth increases to 14. Snowfall’s pride increases to 8 - Breakdown! He will steal the next non-Snowfall action. Dinero sits in the South seat and Grimace sits in the East seat. |
Turn 21
South
L | T | E | L | V |
G | D | K | U | G |
F | O | L | B | E |
E | O | C | N | Q |
J | R | E | G | V |
West
U | I | E | O | U |
J | S | D | N | I |
E | M | J | A | E |
V | H | K | K | L |
J | I | B | E | P |
North
S | C | E | J | R |
K | N | G | M | E |
E | H | P | M | D |
C | T | Q | F | C |
S | P | E | U | P |
East
L | E | H | A | R |
P | Q | Q | B | S |
E | I | R | O | E |
A | N | F | V | R |
T | M | E | A | T |
Dir | Player | Sin Rating | Turns Taken |
South | Dinero | Wrath 9 | 6 |
West | Orton | Sloth 14 | 2 |
North | Snowfall | Pride 8 | 7 |
East | Grimace | Envy 18 | 6 |
Trigger:
You see flesh in the grid.
Triggered by:
Grimace (East) - stolen by Snowfall (North) [The word is MEAT.]
Action Text | Notes |
Laugh at the player across from you. | Since the action was stolen by Snowfall, the player across is Dinero. Dinero’s Wrath is now 10 - Breakdown! |
Dinero - Flip the grid and end the game. | The rest of the turn doesn’t matter! |
Ending State
Flipped South
P | L | E | A | S |
E | O | I | N | K |
F | O | R | H | E |
A | D | Q | U | A |
R | T | E | R | S |