Title: Midshipwizard Halcyon Blithe Author: James M. Ward Year: 2005 Publisher: Tor Books Reviewer: Naomi Hinchen The jacket flap describes this book as Hornblower meets Harry Potter. I suppose that's sort of true, insofar as there are naval battles and a young wizard learns to use his magic. Personally, I was hoping for something like the Temeraire series, but suffice it to say, James Ward is no Naomi Novik. Which is a pity, because the trappings of Ward's world are pretty cool. There are ships on the backs of giant telepathic dragons! The enemy country has evil shapeshifters! Unfortunately, the rest of the book doesn't live up to the nifty scenery. A brief enumeration of the author's writing sins: * The somewhat stilted tone of the writing. This was the one that got under my skin from the very beginning. I can read and enjoy books that, in hindsight, aren't all that great, but not when the author's style bogs me down on every page. * Telling and not showing. Oh, so much telling and not showing. * Mary Suism. The main character has awesome and really rare magical powers, can talk to dragons, has demon blood in him, gets loads of unique magic items, is good at everything, is popular with all the likable characters, has a famously heroic dead father, etc. This is only slightly mitigated by his using his rare magical powers to do something stupid that gets everyone in trouble. * In a moment of crisis, the main character suddenly remembers that all this time he's had a magic pixie wish he can use to save everyone. Yes, a magic pixie wish. No, this had never been mentioned before. I wish I were making this up. * Not introducing actual plot until halfway through the book. The first half is mostly long scenes of infodump, as Halcyon learns about magic, his naval duties, dragonships, etc. Even the foreshadowing takes its sweet time showing up. * When a book is about a midshipwizard being trained, the author should know how the training system works. Other midshipwizards who have been on the ship longer should not be learning everything for the first time to make the protagonist look good. Anyone trained at the midshipwizard academy (especially anyone from a large family of famous naval wizards) should not be allowed to graduate ignorant of both the fundamentals of serving aboard a ship and how to avoid causing life-threatening magical disasters. Either ship duty is part of the learning experience, in which case they shouldn't be sailing into a war zone, or these kids who are still picking up the basics are considered fully-trained officers, which raises the question of how they haven't yet lost the war. Honestly, the best I can say about this book is that the setting could give rise to some interesting fanfic. I didn't much care about the characters, the plot didn't show up for ages, and even cool dragonships can only go so far to make a book entertaining. I suppose it's possible that the sequel is better plotted, now that a lot of the infodump is out of the way, but given my dislike of Ward's writing style, I'm not terribly inclined to find out. In other hands, this could have been a fun book---I'd love to see what Brian Jacques, with his well-known love of nautical tales, would have made of it. As it is, it was a disappointment.