Title: Blood Bowl Author: Matt Forbeck Year: 2005 Publisher: Games Workshop Reviewer: Jake Beal When I told one of the other MITSFS keyholders I had read this book, she laughed at me and proclaimed that even she was smarter than that. In retrospect, I wish I had been. When I began reviewing books, I pledged to myself that I would finish every book I started reading for a review, no matter how bad---in return, I was allowed to be as picky as I wished in choosing which books to start reading. "Blood Bowl" was the book that broke me. Mr. Forbeck, you've taken my critical virginity---are you proud? Not that I didn't try my best. I made it almost 200 pages into this licensed brick before giving up. I suppose I should explain, however, what it was that led me to start reading in the first place. "Blood Bowl" hails from a genre that I have broken many lances on: the hybridization of a fantasy universe and modern ideas. Usually, the author starts out with a cute idea, like "Orcs with guns!" (Mary Gentle's execrable "Grunts") or "What if adventurers had to deal with cops?" (Keith DeCandido's excellent "Dragon Precinct"). Usually, it starts out fun, as the author plays with the concept. If the author is smart, they stop it at a short story, and leave it as an enjoyable moment of make-believe for all involved. The "Chicks in Chainmail" anthologies, for example, contain many stories of this sort. If the author is truly talented, they make a gamble, turn it into a novel and reader realizes that they're serious and the book says something really interesting through metaphor. Most authors who make the gamble, however, are not as talented as they think they are, and Mr. Forbeck is no exception. In the case of Mr. Forbeck, the concept is "Football with swords!" I read the first few pages, which dealt with the failings of the standard fantasy world's dragon-slaying economy, and I was hooked---I'm a sucker for authors who take a hoary stereotype and show how its consequences turn out to be ludicrous. Unfortunately, he then goes on to replace it with something even more stupid and unsustainable: the modern NFL, exaggerated for heroic fantasy standards. Competition in tryouts is cutthroat, right? So somebody cuts the throats of competitors---a dozen of them in one night. And then everybody starts invoking the god "Nuffle" and they go to the "Dungeon Bowl." The fact that he started out playing the realism card just adds insult to injury---it's false advertising, plain and simple. It's not even good prose: sentence by sentence, the book reads not unlike an average piece of fanfic. Mr. Forbeck just progresses from plot point to plot point with the characters explaining things as they go, filling up the pages with no overall story structure besides chronology. Not unexpected for a book apparently connected with a roleplaying game I'd never heard of, but I try to restrain my prejudices until given evidence. Eventually, I just couldn't take it any more and put it down. My dear readers, I apologize for this: it's entirely possible that somewhere in the next couple hundred pages, Mr. Forbeck redeems himself, unbeknownst to me. But I doubt it. If you're obsessive about both roleplaying and football, you might enjoy this book, picking up subtle football in-jokes that I missed, or something. Otherwise, I recommend spending your precious time elsewhere: I literally spent hours staring listlessly out the window of a train in preference to reading any more of this poorly written paperweight.