12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | |
1 | 1 | - | - | - | - | - | - | - | - | - | - | - |
2 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | - | - | - | - | - |
3 | 3 | 2 | 2 | 2 | 2 | - | - | 1 | 1 | - | - | - |
4 | 4 | 3 | 3 | 3 | - | 2 | 2 | - | - | 1 | - | - |
5 | 5 | 4 | 4 | - | 3 | - | - | 2 | - | - | - | - |
6 | 6 | 5 | 5 | 4 | 4 | 3 | 3 | - | 2 | - | 1 | - |
7 | 7 | 6 | - | 5 | - | 4 | - | - | - | - | - | - |
8 | 8 | 7 | 6 | 6 | 5 | - | 4 | 3 | - | 2 | - | - |
9 | 9 | 8 | 7 | - | 6 | 5 | - | - | 3 | - | - | - |
10 | 10 | 9 | 8 | 7 | - | - | 5 | 4 | - | - | - | - |
11 | 11 | 10 | 9 | 8 | 7 | 6 | - | - | - | - | - | - |
12 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
For the most part, movement will be handled by the GM. You may specify which sectors to pass through, or simply the destination sector. Anything that occurs en route, such as random encounters or other vessels passing into sensor range, will be emailed to you. In the case of other vessels, you may order your ships' actions accordingly.