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Maintenance

Ships and fleets require constant maintenance. For the most part this is handled by the Logistics rules above, and all of the in-scenario repair rules are useable during each scenario at no cost. After combat, however, all boxes destroyed at least once are marked destroyed, even if they were repaired during the scenario. Those repairs are always considered temporary.

Here is a list of which units may perform which functions:

Repairs: any unit with Repair boxes
Refits: Construction Dock, YDK, Starbase, FRD
Overhauls: Construction Dock, YDK, Starbase, FRD
Conversions: Construction Dock, FRD (at a Shipyard or Starbase)
Y-Base Upgrade: 2 small Repair Freighters (or one large), Tug
Base Upgrade: Tug
FRD Movement: Tug

Races without a formal Tug will be given alternative rules based on their own ships. They may also purchase or capture Tugs from other races.

Overhauls and Conversions take up the entire dock or base section. Repair units performing repairs and refits may fit as many units as stated in the SFB rules.



Subsections

Charles E Leiserson Jr 2004-09-10