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Ground Bases

Ground Bases may be built at any shipyard (at a specialized Construction Dock) and then transported by freighter or tug to their destination. Or, they may be built on site by a Large Repair Freighter (or two small) if the required EP are transported there. If built on site, they take one extra turn to complete. Ground bases on Major planets and homeworlds may be built in place for the standard amount and time, but may never be moved from that location. They may be demolished.

Each planetary hex facing has room for 4 ground bases. Of these 4 bases only 2 of them may be Ground Combat Bases- all heavy weapons bases and Phaser-4 bases fit into this category. Major worlds may have 1 Ph-4 base per hex side. Populated worlds may have 1 Ph-4 base on every other hex side. Only populated and major worlds may have Ph-4 bases. All other worlds may have 2 GCBs per hex side and 2 other bases which may include Ph-1 bases, drone defense bases, fighter bases, drone bases, power stations, and the like.

Ground bases armed with only Ph-3s may use the HardToSee attribute. Ground bases with weapons other than Ph-3s may not. Fighter or PF capability counts as a weapon, and a Special Sensor counts as a weapon, but a single Ph-G counts as a Ph-3 for this purpose. Any ship that can see into a sector containing an armed ground base will know that there is a ground base there, but not on which planet it is.The exception is Ground Warning Stations (GWSs) on outer planets. They may use the HardToSee attribute in the script.


next up previous contents
Next: Space Stations Up: Construction Previous: Permanent Bases   Contents
Charles E Leiserson Jr 2004-09-10