Level | Base Attack Bonus |
Fort Save |
Ref Save |
Will Save |
Special |
---|---|---|---|---|---|
1st | +1 | +2 | +0 | +0 | Improved darkvision (+30 ft.) |
2nd | +2 | +3 | +0 | +0 | Rage 1/day |
3rd | +3 | +3 | +1 | +1 | Ability boost (Str +2) |
Orc paragons have the following game statistics.
Strength is important to orc paragons because of its role in combat, and several orc paragon skills are based on Strength. Dexterity is also important to an orc paragon's capability for combat, and a high Constitution allows an orc paragon to rage for longer periods of time.
Any.
d10.
The orc paragon's class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Intimidate (Cha), Jump (Str), Listen (Wis), Spot (Wis), Survival (Wis), and Swim (Str).
2 + Int modifier.
All of the following are class features of the orc paragon class.
Orc paragons are proficient with all simple and martial weapons and with light and medium armor.
At 1st level, an orc paragon's darkvision range increases by 30 feet.
At 2nd level, an orc paragon comes to understand and draw upon the natural ferocity that courses through his blood. He gains the ability to fly into a screaming blood frenzy once per day (or one additional time per day, if he already has a rage ability). The effect of this ability is identical to the effect of a barbarian's rage ability. If an orc paragon has improved rage abilities (such as the barbarian class features greater rage, indomitable will, tireless rage, or mighty rage), those improvements apply to the rage ability granted by the orc paragon class as well.
At 3rd level, an orc paragon's Strength score increases by 2 points.