001    /**
002     * Instantiates a NewGameDialog so I can see how it'll look.
003     */
004    
005    package test;
006    
007    import ui.GameSettings;
008    import ui.NewGameDialog;
009    
010    //import javax.swing.*;
011    
012    public class DialogChecker {
013            public static void main(String[] args) {
014                    GameSettings g = NewGameDialog.showDialog();
015                    
016                    System.out.println(g.isWhiteHuman());
017                    System.out.println(g.getWhiteTime());
018                    System.out.println(g.isBlackHuman());
019                    System.out.println(g.getBlackTime());
020                    
021                    System.out.println(g.getPowerupString());
022            }
023    }