001 /** 002 * Instantiates a NewGameDialog so I can see how it'll look. 003 */ 004 005 package test; 006 007 import ui.GameSettings; 008 import ui.NewGameDialog; 009 010 //import javax.swing.*; 011 012 public class DialogChecker { 013 public static void main(String[] args) { 014 GameSettings g = NewGameDialog.showDialog(); 015 016 System.out.println(g.isWhiteHuman()); 017 System.out.println(g.getWhiteTime()); 018 System.out.println(g.isBlackHuman()); 019 System.out.println(g.getBlackTime()); 020 021 System.out.println(g.getPowerupString()); 022 } 023 }