001 /**
002 * Instantiates a NewGameDialog so I can see how it'll look.
003 */
004
005 package test;
006
007 import ui.GameSettings;
008 import ui.NewGameDialog;
009
010 //import javax.swing.*;
011
012 public class DialogChecker {
013 public static void main(String[] args) {
014 GameSettings g = NewGameDialog.showDialog();
015
016 System.out.println(g.isWhiteHuman());
017 System.out.println(g.getWhiteTime());
018 System.out.println(g.isBlackHuman());
019 System.out.println(g.getBlackTime());
020
021 System.out.println(g.getPowerupString());
022 }
023 }