Ritual Against the Flames

In the time of fire, when the Spirit is turned against itself, the scions must gather and release that which has been guarded through time and travail.
(Do the ritual to stop the flames)

Before the Spirit be divided, The Guide shall gather up the Star and bring it before the Spire of Light. The Star be placed atop the Spire, and The Guide, and those Attending, shall Focus their wills upon the Star and lend it their Clarity.
(Red and a bunch of other representatives must go to the Spire, and make a PrePsi roll with Psi Theory for 11s. They must each attain at least one success per representative present. The representatives should comprise both racial and spatial examples of those to be saved - there should be representatives from enough different places that a spatial area that includes all of them will be likely to include all the planets you want to cover, and there should be representatives from most races if you want to cover all races. This group is called "The Attendants".)

When their blessing is complete, the Scions shall call forth the Pinwheel, and inhabit the points of the Star.
(Red, Blue, and Green (only) must participate in a gathering of all three, that does something to the star. It really matters not what. Just so the star grabs the signature of the three in a gathering.)

The Guide and the Star and their Attendants shall proceed beyond the Realms of the Spirit to the End.
(All the people who did the thing, and Red, and the Star, need to show up on Gateway -- the important thing is that this is on the other side of the Linked Worlds from the Spire. They should use the jump gates to do this, because otherwise it'll go too slowly. )

The Power shall call forth the Pinwheel upon the Defenders. Their mark shall they place upon the Spire. The Defenders and the Power and the Light shall be all of the Spire and no Other.
(Pick some people, put them in a Gathering with Green (any gathering) and have them all touch the Spire. From this moment on, none but these people or Blue may touch the Spire anymore lest the whole thing have to start over. These people are called "the Defenders".)

The Light shall draw upon the Masses and know of their Light. When the Light outshines the Star as the star of the Spire outshines the star of the End, shall the Light be prepared.
(People, any people present, need to make fortune rolls with Power Projection for 11s. One roll each. Total successes needed is 10x the number of Attendants.)

At the time of the Spirit, when the Spirit is drawn against itself, the Light shall know, and the Power shall be told.
(Blue says, "Go." at the right time. Blue will presumably know when that is.)

The Power shall call forth the Power of the masses. When the Pinwheel of Power and Light outshines the Star as the star of the Spire outshines the star of the End, shall the Power be Focused upon the Spire.
(Green gets in Gathering with Blue. People, any people present, need to make StrPsi rolls with Power Projection for 11s. One roll each. Total successes needed is 10x number of Attendants.)

The sky will burn, the land will move, and all enemies of the Light and Power shall rise up against them. Strength to the Defenders, that they may hold against all the World.
(Don't let anyone, or anything in! Certainly, don't let anyone not a Defender touch the Spire. And don't let the spire be destroyed, etc.)

At the End, the Guide shall call forth the Pinwheel upon the Preservers. Their mark shall they place upon the Star. The Preservers and the Guide shall be all of the Star and no Other.

(Pick some people, put them in a Gathering with Red (any gathering) and have them all touch the Star. From this moment on, none but these people or Red may touch the Star anymore lest the whole thing have to start over. These people are called "The Preservers".)

At the End, the Guide shall draw upon the Clarity of the masses. When the Clarity of the Guide outshines the Star as the star of the Spire outshines the star of the Source, shall the Guide be prepared to receive the Power and the Light.

(People, any people present, need to make PrePsi rolls with Power Projection for 11s. One roll each. Total successes needed = 9x the number of Attendants.)

The sky will burn, the land will move, and all enemies of the Guide shall rise up. Strength to the Preservers, that they may hold against all the World.
(Don't let anyone, or anything to the Star! Don't let anyone not a Preserver touch the Star. Don't let the star get destroyed, or moved about much, or flung into spacetime, etc.)

At the moment of the Spirit, shall the Light, and the Guide, and the Power know the Light, Power, and Clarity of all their people, to preserve the Spirit and all who Attend.
(If things last until the crucial moment, the world is saved!)
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