TOMB: New Boston Attraction
I had a fun night so I should write it, in the spirit of this blog. My great (but overpriced) MIT dorm, took us to TOMB.
It is something like a mini theme park but much more interactive and I guess unique in the New England area. Quite unique thing among the theme parks is that the game is fully interactive. You can really search for secret passages, push stones, etc.
Plot? OK, I'll try to make it spoiler free. Tomb is game played as a group and guide who doesn't help much but make it more fun by creating the story for you. Goal is to reach the burial chamber of the pharaoh, but he doesn’t want you to go there. There are various traps and puzzles you have to face with. Before going, I thought that the puzzles will be extremely easily, since it is aimed at a general community. But they turned out to be just easy. At least I can say that 12 MIT students are too much for the game :) The best part is, it is not guaranteed to see the final. You can die at any time, although we are told that dieing was also fun (we didn't see it). It takes about 40 minutes to 1 hour to complete.
After the game we talked with the MIT alumnus founder. While I was asking things like “What happens when a group catches the front one? What is the mortality rate?” people were curious about the cost, portability, insurance costs and maintenance costs. I realized that I am not entrepreneur minded. What a surprise!
Plan for now is to create a new game and transport this one to new location and grow organically this way. I am already looking for the new one. It will most probably be either 20000 Leagues Under the Sea or James Bond.
Only negative thing I can say is size. Even though the puzzles take enough time, size of the game is so small that you are not really feeling like going anywhere. I think they could rent a whole basement. Also while waiting for the group in front, you hear lots of voices inside and it feels like spoiling the surprise.
In conclusion, it well worth the money and time at least for the first time. If you are around Boston give it a try.
It is something like a mini theme park but much more interactive and I guess unique in the New England area. Quite unique thing among the theme parks is that the game is fully interactive. You can really search for secret passages, push stones, etc.
Plot? OK, I'll try to make it spoiler free. Tomb is game played as a group and guide who doesn't help much but make it more fun by creating the story for you. Goal is to reach the burial chamber of the pharaoh, but he doesn’t want you to go there. There are various traps and puzzles you have to face with. Before going, I thought that the puzzles will be extremely easily, since it is aimed at a general community. But they turned out to be just easy. At least I can say that 12 MIT students are too much for the game :) The best part is, it is not guaranteed to see the final. You can die at any time, although we are told that dieing was also fun (we didn't see it). It takes about 40 minutes to 1 hour to complete.
After the game we talked with the MIT alumnus founder. While I was asking things like “What happens when a group catches the front one? What is the mortality rate?” people were curious about the cost, portability, insurance costs and maintenance costs. I realized that I am not entrepreneur minded. What a surprise!
Plan for now is to create a new game and transport this one to new location and grow organically this way. I am already looking for the new one. It will most probably be either 20000 Leagues Under the Sea or James Bond.
Only negative thing I can say is size. Even though the puzzles take enough time, size of the game is so small that you are not really feeling like going anywhere. I think they could rent a whole basement. Also while waiting for the group in front, you hear lots of voices inside and it feels like spoiling the surprise.
In conclusion, it well worth the money and time at least for the first time. If you are around Boston give it a try.








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