Gaming
Understanding gambling addiction
September 4, 2012
For machine gamblers, it’s not whether they win or lose — it’s how much they play the game.
Also labeled: Books and authors, Faculty, Social sciences, Technology and society, Policy, Politics, Casinos, Gambling, Addiction
Second Student Explorer Grant call starts
October 1, 2010
MIT students working on games, web applications encouraged to apply
MIT, visiting Singapore students transform games research with two more new releases
September 22, 2010
Singapore-MIT GAMBIT Game Lab games delve into color theory and recursive learning.
At MIT summer program, visiting Singapore students push video game boundaries
September 8, 2010
GAMBIT Game Lab releases seven games that buck tradition.
GAMBIT Game Lab to raise Haiti funds with "Complete Game-Completion Marathon"
February 18, 2010
On February 26-28th, the Singapore-MIT GAMBIT Game Lab will host the 2010 Complete Game-Completion Marathon to raise money for relief efforts in Haiti.
Can a game save the world?
January 29, 2010
New game will teach students collaboration skills--and might help fix climate change in the process
GAMBIT Game Lab to build new video games in 48-hour marathon
January 5, 2010
The Singapore-MIT GAMBIT Game Lab will play host to Boston's developer community for the 2010 Global Game Jam.
Also labeled: Comparative Media Studies, Game Lab
Reporter’s Notebook: Game Theory
November 30, 2009
At the Singapore-MIT GAMBIT Game Lab, researchers examine what makes video games click with players — or what doesn't.





