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“Experienced software developers already have most of the technical fundamentals for developing digital games,” says Philip Tan, creative director of the MIT Game Lab, “but certain peculiar aspects of game development may catch the most seasoned professional off-guard. Games engage players by simultaneously presenting entertainment and challenge, requiring developers to take a closer look at their design practices.”
Applicable industries for this course include entertainment apps, such as mobile developers, interactive story book developers for e-readers and tablets, as well as games for serious applications, such as health care, defense, education and training.
Registration is open at http://shortprograms.mit.edu/gdse. Tuition is $3750 for the week, but MIT staff can use tuition benefits to cover the cost and current MIT PhD candidates can apply for a scholarship to attend at a discounted rate.
For the past seven years, the MIT Game Lab has made games for research, exploring areas such as artificial intelligence, complex systems, education and pedagogy, game development tools, narrative design, and player research tools. Their games have received awards for their contributions to innovative game development and have been highlighted at the Independent Game Festival, Indiecade, Games for Change, the Serious Play Conference and the Foundations of Digital Games conference.